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Shinobi [Balancing] Health has been increased to 110 (from 90). After any hit, the Shinobi did not reinitialize his charge when Heavy Attack is still held. Hitting a kick grats him free execution against his target. Shinobi needs a vacuum kick. Hi, I'm a slow learner.. This upgrade can stack up to 20 times. He is my highest Rep class. For For Honor on the PlayStation 4, a GameFAQs message board topic titled "Shinobi feels extremely weak. For Honor For Honor Patch Notes - Patch 1.18 January 2018 ... Shinobi. Also a 50 dmg deflect. The Shinobi excel at repositioning, are extremely mobile, and are able to move about the battlefield with ease and speed. For For Honor on the PlayStation 4, a GameFAQs message board topic titled "Nerf shinobi". All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews For Honor > General Discussions > Topic Details. ". Just wondering what's the best assassin right now. I wasted too much time on him. For Honor. Once you know his combos he is a sitting duck. Developer Comments: Shinobi gets a small boost to survivability here. But I have other classes with less playtime which are definitely stronger. I've spent a week playing the Shinobi and reached reputation level 2 but I was probably carried 40% of the time. From For Honor Wiki Jump to: navigation , search This is the list of all weapons wielded by the Heros of For Honor, each weapon is tied to a specific Hero. Shinobi Tactics is the third upgrade of Path 2 for the Ninja Monkey in BTD6. The kit is nothing but light spam and kicks. That isn't the case at all.. You'll end up light attacking the air every single time you do this move. No more shinobi for me. It should also go through walls. Is shinobi’s buffs only making his zone attack feintable or are they also making his unblockable kick feintable Although there really wasn't any reason for the Shinobi nerfs,there is a possibility that these might just be some necessary nerfs that they implemented so after some future buffs we don't know of yet,he won't end up unbalanced. ... We know Conqueror is a strong character right now - this minor buff is purely to make the end-of-match faster and more exciting, not to strengthen the Conqueror. It seems to be shinobi but I can't wait for the buff to orochi. It allows all Ninjas around its radius to increase attack speed by 8.7% (multiplicative, multiplies cooldown by 0.92 each time) and pierce by 8% (additive). And that was fine, because Shinobi could literally 3 shot people with sickle rain which could be initiated off of any light parry and any whiff punish, which also was a massive CC (Guaranteed death in 4v4s w/ a teammate around) and hit your stamina bar.